Tomb of Aethelgard
Swinging Axe Productions - 8 members
ROLE
Game Designer
Lead 2D artist
DESCRIPTION
Tomb of Aethelgard is a puzzle-platformer where players must push and rotate mirrors to redirect light in order to escape a buried kingdom.
YEAR - Development time
2023 - 2 months
GENRE
Puzzle-Platformer
PLATFORM
PC
OVERVIEW
My Contributions
Designing Tomb of Aethelgard
We were on a tight deadline, and things were hectic the first few weeks, but I was able to take charge with our design team and bring our game together into something we could be proud of. It was a lot of pressure for us since it was our first major game project, but my knowledge of design allowed me to tie all of our mechanics into a cohesive package.
Since we were low on 2D artists, I stepped up as 2D art lead and helped us create a cohesive visual style to match our game's tone.
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Concept art
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Environment Texturing
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Art style management
My primary discipline being design, I was in charge of mapping out our levels and adjusting our mechanics to create a fun experience within those spaces.
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Level mapping, blockouts, and decoration
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Managing and updating documentation
My experience in these positions prepared me for becoming Creative Director on LOVE.exe.
