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Tomb of Aethelgard

Swinging Axe Productions - 8 members

ROLE

Game Designer

Lead 2D artist

DESCRIPTION

Tomb of Aethelgard is a puzzle-platformer where players must push and rotate mirrors to redirect light in order to escape a buried kingdom.

YEAR - Development time

2023 - 2 months

GENRE

Puzzle-Platformer

PLATFORM

PC

OVERVIEW

My Contributions

Designing Tomb of Aethelgard

We were on a tight deadline, and things were hectic the first few weeks, but I was able to take charge with our design team and bring our game together into something we could be proud of. It was a lot of pressure for us since it was our first major game project, but my knowledge of design allowed me to tie all of our mechanics into a cohesive package.

Since we were low on 2D artists, I stepped up as 2D art lead and helped us create a cohesive visual style to match our game's tone.

  • Concept art

  • Environment Texturing

  • Art style management

My primary discipline being design, I was in charge of mapping out our levels and adjusting our mechanics to create a fun experience within those spaces.

  • Level mapping, blockouts, and decoration

  • Managing and updating documentation

My experience in these positions prepared me for becoming Creative Director on LOVE.exe.

LEVEL DESIGN

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